Curriculum

Course Code Course Name Credit Theoretical Lab/Practical ECTS
GRD501 GRAPHIC DESIGN I 3 3 0 5
The course covers conceptual thinking and solutions to graphics problems to organize and communicate messages. Students are expected to face their individual problems and work towards a solution under the guidance of the instructors. Students participate in international events like group exhibitions, graphics competitions and also they develop individual design projects under the guidance of the course tutor. Interdisciplinary approaches become more important at the master level, students are encouraged for interdisciplinary or multidisciplinary academic project groups. Students are freer to focus on their interest areas, tutors discover these interests and guide the student how to turn this into a master project.
GRD5X1 ELECTIVE 3 3 0
GRD5X2 ELECTIVE 3 3 0
GRD5X3 ELECTIVE 3 3 0
Course Code Course Name Credit Theoretical Lab/Practical ECTS
GRD502 GRAPHIC DESIGN II 3 3 0 5
This course is the continuation of Graphic Design I. The graduate-level students are expected to work on the graphic design problems under the guidance of the instructor. The design/art project in a certain manner will be explored by the student considering the theoretical or contextual basis related with. Students will apply the basics of a research project they learned and not only theoretically, but also practically they are expected to produce an artwork/design. Another aspect of this studio course is to consider design issues with their social role and effect. Students are free to choose the medium as they interested in, filmmaking, book design, poster design, animations or kinetic typography are available with this course.
GRD590 SEMINAR 0 0 0 10
The graduate seminar gives an opportunity for independent and investigative study in various aspects of the research. Small group discussion and critique sessions with faculty advisors and thesis students are provided. Seminar encourages experimentation with fine arts media, communications media and digital media with an emphasis on dissertation subject. The aim of this seminar unit is to develop students' capability of academic research, investigate, evaluate, interpret and synthesize theoretical knowledge and/or practical works independently and unconventionally, and to discuss and present their ideas academically. Students present a seminar at the end of the semester which is criticized by a jury out of department lecturers.
GRD5X4 ELECTIVE 3 3 0
GRD5X5 ELECTIVE 3 3 0
Course Code Course Name Credit Theoretical Lab/Practical ECTS
GRD500 THESIS 0 0 0
Supervised independent research on a topic arranged between the student and faculty member assigned as an advisor and approved by the Administrative Committee of the Institute. The dissertation must be an original contribution to the field of Graphic Design. Although each thesis is original and unique, still there are common points that every thesis student should follow: the academic frame, scientific voice, the research methodology, a responsibly written and well-argued text, case studies or analysis according to the research question. Students write the thesis book according to the guideline which is published by CIU Institute of Graduate Studies and Research.
Course Code Course Name Credit Theoretical Lab/Practical ECTS
GRD507 COMPUTERS IN DESIGN 3 3 0
This course focuses on each student's personal design vision. Students explore the specific skills necessary to design posters, catalogues as a unique means of communication. The aim of this course is that introducing students and providing comprehensive knowledge with practices to Graphic Design and digital media applications. Working from concept to finished artwork, students develop to transfer the creative thinking to applications and digital Graphic Design tools, methods and strategies for producing effective graphic design solutions. This course aims to analyze and implement the basics of 2 dimensional and 3 dimensional modeling and design in graphic design by using Adobe Programs.
GRD504 LIGHTING AND COLOR 3 3 0
The aim of the course is to teach the students general color knowledge, color harmony rules, cultural and psychological effects of color, and to provide sustainable use of color in graphic design. The use of color language in subjects such as photography, graphic design, image and meaning, cinema aesthetics is investigated. The effects of color on culture are examined, students conduct research on the relationship between color and culture, write reports and make presentations. Discusses the common and different areas of societies' understanding of color. Observation-based studies are conducted on concepts and images in the context of color and light. The findings obtained from the observations are discussed in the classroom environment and color and image interaction is tried to be defined.
GRD509 RESEARCH METHODS 3 3 0
In this course, students learn and apply the research methods. They understand how to use the methods such as observation, interview, survey and case analysis. Learning to write a report, an article or a thesis and how to research and learn to search literature are the gains of this course. Students are informed about research methods, and how to use the primary and secondary sources and the ethical writing rules in a content. They will find out how the result of the research will turn into a report, and how the data will turn into an academic text. It is expected that at the end of the semester, students submitted their own academic study.
GRD503 SEMIOTICS OF IMAGE 3 3 0
This course explores the relationship between image and meaning. Students learn and use visual semiotic analysis approach. Advertisements, signs, symbols, films and everyday objects may be the subject of research. Art exhibitions and artwork are also suitable for research environments. The connection between image and meaning is examined in the context of Barthes, Panofsky and Fiske's theories. The relationship between signifier, signifier, sign, semantic definitions, semantic, syntactic and functional analysis methods are investigated and evaluated. Students write observations and semiotic analyzes and report on related topics. Visual materials such as exhibitions, works of art and films can be considered as a subject for examinations.
CMS531 SCIENCE FICTION FILM AND LITERATURE 3 3 0
This course aims to teach students to develop an advanced understanding of critical perspectives in science fiction film and literature. In this context this course focuses on critical skills in thinking about the role of science fiction within contemporary societies. From this point of view, the course examines European and American science fiction literature and film traditions with a special emphasis on cyberpunk literature and films
CMS513 FILM AESTHETICS 3 3 0
This course aims to develop the skills and knowledge necessary for analyzing film as an art and an aesthetic category. The course focuses on film theories and film criticism and gives special attention to detailed film analyses. Within this context it examines and analyzes the film styles of “auteur” filmmakers and compares their cinematographic styles with those of mainstream filmmakers.
IND505 ERGONOMICS 3 3 0
This course aims to develop the student's ability to critically appraise the knowledge of human factors aspects of indoor ambient environmental conditions. Students analyze the human factors, anthropometric data and their impacts on broad aspects of design development. The physiology and psychology of the client/user are one of the main factors influencing the design of the environment. This course will present design problems that explore issues of ergonomics and proxemics as they apply to interior design. Universal design, the design that creates accessibility, will be the context for the design problems. Discussions will cover the following: interaction of environment and the user’s culture, gender, stage of the life cycle, and physical capabilities.
IND511 INTRODUCTION TO EXHIBITION DESIGN 3 3 0
GRDE401 GRAPHIC DESIGN-V 0 0 0
GRDE206 TYPOGRAPHY-II 0 0 0
CMS510 NEW COMMUNICATION TECHNOLOGIES 3 3 0
Focusing primarily on the internet and digital cultures, this course will explore the theoretical and practical debates that have developed around the concept of ‘new media’. Topics to be studied include interactivity, social networking, media convergence, cyberculture and the emergence of ‘web 2.0’. Are these developments anticipated by pre-existing studies of communication practice, or are new theoretical models required to understand them?
CMS503 MESSAGE DESIGN AND MEDIA MANAGEMENT 3 3 0
This course aimed to analyse the forming and designing the planned message and its communication techniques and media within the framework of practices in strategic communication management. Relating to this, the case studies on how the effective media management should be are examined.
GRAP205 TYPOGRAPHY I 0 0 0
ARCH619 ARCHITECTURE AND THE CITY IN SCIENCE FICTION MOVIES 3 3 0
GRDE203 COMPUTER AIDED GRAPHIC DESIGN-I 0 0 0
CMS505 THEORIES OF COMMUNICATION 3 3 0
This course is designed to introduce students the individual and social functions of communication along different theoretical approaches with political, social and economic process. The course is also focused historical development of communication researches and fundamental approaches, main communication theories, linguistic and semiological approaches, political, economical and cultural approaches and reformist theories.
IND510 LIGHTING DESIGN 3 3 0
IND513 THEORY OF COLOUR 3 3 0
CMS532 MEDIA HISTORY:TEXTS AND CONTEXTS 3 3 0
This course will examine the history of media and mass communication since the emergence of the printing press. The course will be organised as a survey of key moments in the international development of the media, but students will also examine key theoretical writings related to media history. Major topics to be addressed will include: the role played by technology in communication, the convergence between different forms of media, the connection between media and national culture, and the role of the media in the process of globalization.
GRDE204 COMPUTER AIDEDGRAPHIC DESIGN-II 0 3 0
This course outlines the common graphic tools available in layout design. The basic operations of the computer and its applications to art and design are introduced. It is imperative that they understand using design programs such as Photoshop, InDesign, and Illustrator is only a tool like a pen or brush. Creatively, innovatively and effectively use these tools only possible of understanding and using graphic design principles. The aim of this course is for the students to develop their ability to use InDesign effectively and create images that successfully reproduce on paper or the web. The InDesign course exposes students to the powerful vector manipulation tool used by leading designers within the industry.
GRDE312 CONTEMPORARYGRAPHIC DESIGN 0 3 0
This course highlights significant events in graphic design through the study of major movements and designers. A survey of Graphic design’s contemporary history which provides a historical perspective of the evolution of graphic design and its contribution to culture. Students will learn how new technology influenced graphic design and its expression after the industrial revolution. This course enables students to enhance an overview of the historical styles, movements, people, and events of graphic design to help them design more creative, appropriate, and intelligent solutions to graphic design problems or issues. This course also surveys the design profession, the graphic design discipline, its many specialties as well as resources available for graphic designers.
CMS507 COMMUNICATION SYSTEMS 3 3 0
This course aims to explain and analyze the components and functions of communication systems in different societies. Starting with the authoritarian theories, the course progresses to the social responsibility theory of communication ın order to examine how theories emerge and spread within political systems.
ISE537 COMPUTER VISION 3 3 0
Image formation. Early processing: low-level vision and feature extraction. Boundary detection. Region growing. Texture. Motion. Two-dimensional and three-dimensional representation. High-level vision: learning and matching.
GRAP206 TİPOGRAFİ-II 0 0 0
GRAP306 VIDEOART AND MULTIMEDIA 0 0 0
GRDE405 GRAFİK TASARIM BİTİRME PROJESİ ARAŞTIRMASI 0 0 0
GRDE208 ADVANCED PHOTOGRAPHY 0 0 0
GRDE401 GRAPHIC DESIGN V 0 0 0
GRDE108 DIGITAL PRACTICE 0 0 0
GRDE311 HISTORY OF DESIGN 0 0 0